By Harold E.

The hot 3rd version of this very popular advent to Java networking programming has been completely revised to hide all the a hundred+ major updates to Java builders package (JDK) 1.5. it's a transparent, entire creation to constructing community courses (both applets and functions) utilizing Java, overlaying every thing from networking basics to distant process invocation (RMI).
Java community Programming, third variation comprises chapters on TCP and UDP sockets, multicasting protocol and content material handlers, servlets, multithreaded community programming, I/O, HTML parsing and show, the Java Mail API, and the Java safe Sockets Extension. Theres additionally major info at the New I/O API that was once built largely due to the wishes of community programmers.
This worthwhile e-book is an entire, unmarried resource consultant to writing subtle community functions. filled with priceless examples, it's the crucial source for any severe Java developer.

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Moving from the most general to the most specific, it explains what you need to know about networks in general, IP- and TCP/IP-based networks in particular, and the Internet. This chapter doesn't try to teach you how to wire a network or configure a router, but you will learn what you need to know to write applications that communicate across the Internet. Topics covered in this chapter include the definition of a network; the TCP/IP layer model; the IP, TCP, and UDP protocols; firewalls and proxy servers; the Internet; and the Internet standardization process.

The hostname for this address is generally localhost. 0 always refers to the originating host but may be used only as a source address, not a destination. 0 is assumed to refer to a host on the same local network. 2 Firewalls There are some naughty people on the Internet. To keep them out, it's often helpful to set up one point of access to a local network and check all traffic into or out of that access point. The hardware and software that sits between the Internet and the local network, checking all the data that comes in or out to make sure it's kosher, is called a firewall.

Org/ ). On some kinds of networks, nodes also have names that help human beings identify them. At a set moment in time, a particular name normally refers to exactly one address. However, names are not locked to addresses. Names can change while addresses stay the same, or addresses can change while the names stay the same. It is not uncommon for one address to have several names; and it is possible, though somewhat less common, for one name to refer to several different addresses. All modern computer networks are packet-switched networks.

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